EZ Games
Defence Games
Tower defence on real attacks. Phishing, SSH brute force, SQL injection, SYN floods, SSRF to cloud metadata and ransomware march on the data centre. Build the right control on each path: each one only fully stops the attack it is built for.

Firewall Defence
A tower defence game on real attacks. Phishing, SSH brute force, SQL injection, SYN floods, SSRF to cloud metadata and ransomware march on the EZ Data Centre. Place the right control on each path: each one only fully stops the attack it is built for.

Firewall Defence: Cloud VPC & UPI
The Expert map: two paths, eleven attacks. Fake UPI collect requests, QR swaps, OTP bots, insiders who start inside and zero-days that no signature can see, plus everything from the first map. Upgrade your controls and defend both paths.

Firewall Defence: Cloud Foundations
Cloud Security Unit 1 as a tower defence game. Open security groups, public S3 buckets, leaked access keys, over-privileged IAM roles and container escapes, then a cryptomining botnet. Build the control the shared responsibility model puts on you.

Firewall Defence: Security Controls
Cloud Security Unit 3 as a tower defence game. Stop config drift with CIS hardening, bad Terraform with policy-as-code, poisoned builds with DevSecOps gates, shadow SaaS with a CASB and toxic permissions with CIEM, then a cloud APT.

Firewall Defence: Data Protection
Cloud Security Unit 4 as a tower defence game. Encrypt with KMS, stop exfiltration with DLP, move passwords into a vault, manage certificates, give admins just-in-time access and survive cloud ransomware with immutable backups.

Firewall Defence: Compliance & Operations
Cloud Security Unit 5 as a tower defence game. Centralise logs, isolate functions, lock down Kubernetes, follow the CERT-In and DPDP breach playbook, automate with SIEM and SOAR, and catch a multi-cloud intrusion with AWS detection services.

Firewall Defence: Cloud Forensics
Cloud Security Unit 6 as a tower defence game. Protect evidence with WORM storage, capture memory first, keep the chain of custody, hunt CloudTrail with Athena, investigate Drive and Dropbox, and detonate sandbox-aware malware.

Firewall Defence: Malware Basics
REMA Unit 1 as a tower defence game. Stop viruses with signatures, worms with patching, trojans with static analysis, rootkits with a debugger and keyloggers in a sandbox, then reverse a ransomworm to find its kill switch.

Firewall Defence: Analysis Fundamentals
REMA Unit 2 as a tower defence game. Identify files by magic bytes and hashes, spot packing with entropy, pull hidden strings, read the import table, rely on exploit mitigations and watch a dropper with behavioural analysis.


